It looks like an error caused by attempting to run the game directly out of the zip file it's in. Try to fully extract the zip file into a folder on your computer, then run CosmobreederYiffai.exe from there.
Open the zip file in WinRAR, then click the "Extract To" button. Another window named "Extraction Path and Options" will pop up. Select the folder that you want to extract the game to, then click the OK button.
Then navigate to the folder that you extracted the game to and run the game by double clicking CosmobreederYiffai.exe.
A really fun game! Though, when I played through the game again, I somehow managed to get the ENSIGN rank in the end (a different rank than I got the first time) and I don't even know how (I was trying to collect every item in the game, so maybe I collected something crucial?)... and now I am wondering if you can get something more than a LEWD-TENANT rank or an ENSIGN rank. Is there even anything else? I don't know and it's frustrating to NOT know. xF
Okay, I experimented with the game and got to a final conclusion:
The “ending” you get at the end of the demo is based on how much CLEAR TIME (from start to finish; if you die, the time after your last save is erased and only the time before your last save is kept in mind) it takes you to complete the game, so no collectables, no unlockables (so far in the demo, you can only miss 'AGENTS' scenes), no secrets, no items, etc. impacts your “ending.”
I managed to get 2 other ranks, a PRIVATE and a TRAINEE. I might have missed a rank between those two, I kept the game running for quite long without supervision (an hour and a half probably, I gave up counting it at that point xF). Then again, what other clothing than underwear and overalls can a cosmobreeder have under his/her spacesuit, when he'll strip them off anyway to research? You tell me!
And... I spent too much time wrting this, so I am going to just... stop writing more nonsense and go on with my life. Here are the screens of the other two “endings” for reference and I'm out of this essay heck:
a pretty surprisingly faithful recreation of the old NES games. maybe a bit over the top with the CRT render, but very nostalgic, if you look past all the furry porn. it shows a lot of effort and quality that you tend not to see in pornographic platformers.
at heart it seems to be a metroidvania style platformer, but it's pulled the radio system straight from metal gear, and the save select system from zelda lol.
in addition, unlike most porn platformers, you actually have to win to get lewd content. a bold choice.
I disagree, most porn platformers have porn content as only the reward for beating the game. Personally I prefer, and it is much rarer to find, porn elements woven into the gameplay itself.
The initial idea for this game showed teasers of that porn and gameplay combination, but it seems that was abandoned for much easier and less interesting porn CG's at specified points that I'd rather just look at in a gallery.
We uploaded another new version today to alleviate additional false positives from antivirus software. I suggest completely removing the game folder and any zip files you downloaded before, then redownloading the game from itch.
In the event that your antivirus does still flag the game executable, you can delete the executable (or allow your AV software to delete it) and use the backup-run script included with the game to start it instead.
Did the game put a file called "cosmobreeder-error" in its folder when it crashed? If it did, could you email it to me at kita@kemosho.co ?
Your copy of the game might not be able to create files because of where it is on your computer. Could you try making a folder on your hard drive like C:\cosmobreeder and moving the game there? A different drive letter should also be fine.
We've made some changes to hopefully avoid false positives from antivirus software.
If you download the current release on itch, it may work better for you. Try the backup-run.cmd script in the event that your antivirus still removes the exe files.
Yeah, idk. I tried to whitelist and run the game anyway, and I'm 99% sure there was actually a trojan. My task manager stopped working, it wouldn't open up. The unzipped game folder refused to be deleted, even after asking for admin consent (however the request didn't seem to come from Microsoft, but from "unknown"). My PC started going slow. I immediately ran Kaspersky again, and did 2 reboots.
For reference, the name of the malware detected is called "UDS:Exploit.Win32.UAC", and it was found both in the game .EXE file, and the "Updater.EXE" file.
Maybe you should check your own game files with the antivirus, your PC might have a virus that automatically put itself inside the game files.
My files seem to be fine so far. I wonder if, maybe, my own PC was the cause of this, idk. Maybe a trojan was already hidden in my PC before, and then sneakily put itself in your game when I downloaded it; I have no idea.
For the record though, I would love to play this game, I think the presentation looked absolutely gorgeous and lovely, and having played Anubis & TBB, and loved that to BITS (and also had zero issues with it), I can say I'm very excited about this. I'm sure this is just some weird issue that my PC brought up because of whatever reason. I wish you the best of luck!
We uploaded another new version today to alleviate additional false positives from antivirus software. I suggest completely removing the game folder and any zip files you downloaded before, then redownloading the game from itch.
In the event that your antivirus does still flag the game executable, you can delete the executable (or allow your AV software to delete it) and use the backup-run script included with the game to start it instead.
I'm having problems trying to run this game. When I try to open the exe file it does't do anything. It doesn't display any type of error, it just does not open at all. I downloaded the Visual C++ Redistributable already and tried chaging the compatibility mode and it still does not work. Help please, I really wanna play this
I'm the programmer on this project. A few questions:
Which version of windows are you using, specifically?
Some antivirus software can interfere with the game. Are you using any?
Where have you extracted the game to? On some systems, there can be permissions issues running software from the Desktop or from other folders that windows considers sensitive.
You can answer here or email me at kita@kemosho.co if you'd prefer.
I'm not using any intivirus software besides windows defender, and I have it disable.
At first I extracted the game into a folder on my desktop, but moved it to my downloads folder and still does not open, even while running it as admin.
Download this file and place it in the folder with CosmobreederYiffai.exe, then double click it to run. This will attempt to launch the game while displaying a console window.
Let me know if the game runs or not using this script and what, if any, error messages are printed to the console.
The error ("Pixel format not accelerated") is typically caused due to either your GPU not having OpenGL compatibility or, more likely, a problem with the video drivers.
What kind of GPU is installed on your system? If it's a relatively recent one, make sure that its drivers are installed and up to date.
General Info: 1) Fresh save, 2) Skip all (that well done) dialogue, 3) Fall off all ladders doing down with [Jump]. 4) Ignore enemies while avoiding excessive damage. 5) Avoid taking ladders where possible
Starting level:
Fall down like normal, all damage here is avoidable without loosing time except for the bouncers (up and down ball things) because of their RNG speed.
Collect the hidden drumsticks by attacking the broken walls in the level, they are needed to tank the boss.
Collect as much money as you can on your path down, we'll need 15 collected and 25 secret to fulfill the one and only purchase during the game.
The radio must be collected to trigger the opening.
Get the 0-Card and [Crouch] under the 2nd down arrow to spawn the secret 25 money.
Return to the shop and purchase 4 drumsticks.
Ascend through the first 0-Gate and jump up the blocks, then over the gap to the cracked block containing your 6th drumstick, this should be enough for this boss fight, the second one usually requires an additional secret drumstick.
Save if you're in danger of dying, but if not, break the cracked blocks before the boss room to drop down and acquire the Vitamin. The Vitamin will full heal you and boot max health for the boss fight.
BOSS: Stand your ground, spam attack, eat drumsticks, win. (Note: you should only need four to beat him, leaving two in stock for the next boss. P.S. Don't forget to equip the glowy-stick!!!)
After equipping your stick, run to the next 0-Gate, the next room will have a secret drumstick to punch out of a wall. (You should have 3 for the boss)
Fall/Run your way to the next save room, you'll want full health for the next fight.
BOSS: Final fight in the level, sometimes falling debris can stun lock you but its the same as the last fight, don't worry about eating all your drumsticks, there is another full health in the next room, you'll need it to tank the debris on the way up.
Hard part is over, just hop, jump and climb your way to the telepad to end the level.
Hmm, seems like a good list except there are 4 money bags and one chip (the chip isn't used for anything yet, I think in the future it's used for upgrades at the shop).
I got the collar and rock but ignored the infinite stuff.
Also freed prisoner.
May not be able to post again for 24 hours, will have to get back to you then.
Nvm. To use PSY you need to hold [attack] for about 2 seconds, then release to swing. No idea how strong it is, player stun lock prevents any effective use against non-stationary enemies.
Also, tip for the first boss, just farm the squirrel under the first save point for levels and money to by health from the shop, then just stand in his hitbox and spam [attack]. There is no real tactic that is more effective, even if you tried to actually doge his jump and slowly chip his health away, his fireball will still stun and damage you without warning from tiny melee range.
I'm not sure if I'm missing something, but it seems like a few values need to be tweaked for sure. Top two things I'd modify would be:
1) SPY to make it actually useful, like giving extra range or knockback (and charging quick enough to not have an enemy stun the player).
2) Boss telegraphing, the first boss boi needs to give the player more reaction time for whatever he is going to do next (and if anything, I'd personally enjoy him backing away from the player to use his fireballs more).
Out of curiosity, will the game still have enemies that transition into sexual situations like one of your previous WIP showcases, or will it be restricted to outside animations and cutscenes?
Gotta agree. As they say in mobile games industry - best way to earn 1 mln usd is to sell game for 1$ to 1 mln people. High tiers may repel many potential supporters imho :< (fact that there are comments here about it means exactly that happened)
Unless “early builds” are like super bleeding edge and more regular monthly builds will be released to everyone or at least to lower tiers (some Patreon yiff games go this route). I can’t think of any yiff Patreon where lowest tier for builds is higher than 15.
I mean it’s not my game, I’m not one to make such decisions but seeing number of current backers I’d probably still recommend considering adding some poor’s man tier for monthly stable builds or sth.
My take as well. I mean the whole project is about the game and people wanna try builds. Then why shoving polls, concept art and dev journal in tiers before granting access to builds? Maybe most people are not in there for that.
The smallest $25 tier having builds is somehow steep.
Other projects contain builds at $5 and offer art, sketches etc above 10$ as extra thanks.
The game has a top notch presentation and fun gameplay. I look forward to it's development. I'm also very happy and impressed that the game offers both M/F and M/M content, which I'm sure will please many people. I do have a few things I feel could use some attention.
On the radio, Yiffani is written as "Yifani". I don't know if it is intended to simulate old-school technical constraint, but it's there.
Having to load the start menu before selecting the map or the radio is time consuming, especially since radio calls are so frequent. Having button shortcuts to go straight to map/radio would help a lot.
Since this game reward speedrunning, maybe having an optional timer on screen would be nice.
The configuration should explain what "Extra Sprites" does as I don't have a clue.
The stat system isn't explained. Would be useful to have at least a section in the instructions to explain what each stat do. Speaking of which, Having a stat increase window upon leveling up would give some nice feedback on what actually changed upon increasing level.
I wonder why the Game Manual isn't simply among the game file.
You're doing a great job, I hope this project has a bright future. This is something I can see myself buy once it's completed.
I should add to this, while I'm personally used to it, I think the boss battle is a bit too hard for a first boss, especially for people not used to difficult games. The way to defeat him is fairly easy to figure out, but the execution is difficult to get the hang on, personally, I think I would adjust his timing to be more forgiving for new players and increase the difficulty along the way as the game goes on.
Agreed~ Though my easy way involves quickly getting 4 drumsticks, a Vitamin and fighting through I-frames.
Though if you want to beat him twice you need to grind out 15 extra money for two extra drumsticks, plus another hidden drumstick, and do the exact same thing.
I kinda liked the difficulty on this boss, it took me a bit of time to learn but i eventually got it, I rhink that if the difficulty ever got changed should be an option to make it easier, but honestly, i don't think is that necessary
We've made some changes to hopefully avoid false positives from antivirus software.
If you download the current release on itch, it may work better for you. Try the backup-run.cmd script in the event that your antivirus still removes the exe files.
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how to get the bunny scenes?
After saving the bunny go into bestialiary view in the menu select pancor to see
why can i not start the game?it always say(copy and pasted)
! Cannot execute "C:\Users\FELIXI~1\AppData\Local\Temp\Rar$EXa19044.17092\cosmobreeder-2021-8-27-e781dd0de-substar-public\CosmobreederYiffai.exe"
It looks like an error caused by attempting to run the game directly out of the zip file it's in. Try to fully extract the zip file into a folder on your computer, then run CosmobreederYiffai.exe from there.
the porblem is that i cant seem to do that with winrar
Open the zip file in WinRAR, then click the "Extract To" button. Another window named "Extraction Path and Options" will pop up. Select the folder that you want to extract the game to, then click the OK button.
Then navigate to the folder that you extracted the game to and run the game by double clicking CosmobreederYiffai.exe.
thanks.Im gonna enjoy this
Soo, are public updates planned?
What's the button to accept a call when i pick up the radio?
I have de same question
if you have a controller go to inventory then press the select button
But how do you enter the inventory?
Neither with controller nor the keyboard I can enter another menu than the game configuration menu
enter for inventory, f for selection menu, e or q you might hav e to spam it a few times for the menu to change the controls
thank you.
A really fun game! Though, when I played through the game again, I somehow managed to get the ENSIGN rank in the end (a different rank than I got the first time) and I don't even know how (I was trying to collect every item in the game, so maybe I collected something crucial?)... and now I am wondering if you can get something more than a LEWD-TENANT rank or an ENSIGN rank. Is there even anything else? I don't know and it's frustrating to NOT know. xF
Did any of you pro gamers got another “ending?”
(I'll post here the two “endings” for reference)
Okay, I experimented with the game and got to a final conclusion:
The “ending” you get at the end of the demo is based on how much CLEAR TIME (from start to finish; if you die, the time after your last save is erased and only the time before your last save is kept in mind) it takes you to complete the game, so no collectables, no unlockables (so far in the demo, you can only miss 'AGENTS' scenes), no secrets, no items, etc. impacts your “ending.”
I managed to get 2 other ranks, a PRIVATE and a TRAINEE. I might have missed a rank between those two, I kept the game running for quite long without supervision (an hour and a half probably, I gave up counting it at that point xF). Then again, what other clothing than underwear and overalls can a cosmobreeder have under his/her spacesuit, when he'll strip them off anyway to research? You tell me!
And... I spent too much time wrting this, so I am going to just... stop writing more nonsense and go on with my life. Here are the screens of the other two “endings” for reference and I'm out of this essay heck:
maybe i'm just really bad, but the second boss fight is really hard.
edit: yeah the game is kinda hard. difficulty settings when?
How do you get the axe looking object near the first boss fight?
a pretty surprisingly faithful recreation of the old NES games. maybe a bit over the top with the CRT render, but very nostalgic, if you look past all the furry porn. it shows a lot of effort and quality that you tend not to see in pornographic platformers.
at heart it seems to be a metroidvania style platformer, but it's pulled the radio system straight from metal gear, and the save select system from zelda lol.
in addition, unlike most porn platformers, you actually have to win to get lewd content. a bold choice.
I disagree, most porn platformers have porn content as only the reward for beating the game. Personally I prefer, and it is much rarer to find, porn elements woven into the gameplay itself.
The initial idea for this game showed teasers of that porn and gameplay combination, but it seems that was abandoned for much easier and less interesting porn CG's at specified points that I'd rather just look at in a gallery.
Hm? It's the opposite. Most port platformers have porn for LOSING the game, which is extremely annoying.
Same thing, you lose, you get a CG, you win, you get a CG, it's all CG's that aren't woven into the gameplay itself.
hey can someone explain to be what "back" return creatures are, I have no clue what that is, or if it is even in the game yet
how do activate save XD
In addition. theres also this item (around the area of the first 0 gate near the first shop after the 2nd boss fight) that seems impossible to obtain.
Do I always have to start with a fall everytime? It's that right or i miss the SAVE point?
i wish i can support finacially love this game
its still triggering a trojan alert on my computer, just from windows defender
We uploaded another new version today to alleviate additional false positives from antivirus software. I suggest completely removing the game folder and any zip files you downloaded before, then redownloading the game from itch.
In the event that your antivirus does still flag the game executable, you can delete the executable (or allow your AV software to delete it) and use the backup-run script included with the game to start it instead.
it works! tysm!
Is there or will there be a mobile version?
There are no plans for a mobile version, no.
no acess to SS.
if ss ban card.... how do we do?
Very enjoyable. Combat can be a little unfair at times, but that seems par for the course with metroidvania games. Looking forward to the full game.
I loved it but I really wish the boss fight didnt require you to just tank damage and heal
You can beat the boss without needing to heal. Make sure to be off the ground when he lands and you can find a good rhythm to fight him.
I tried really hard, but gave after 40 mins of failing (I'm talking about the second boss battle)
There is crash when i tap "ok"
Did the game put a file called "cosmobreeder-error" in its folder when it crashed? If it did, could you email it to me at kita@kemosho.co ?
Your copy of the game might not be able to create files because of where it is on your computer. Could you try making a folder on your hard drive like C:\cosmobreeder and moving the game there? A different drive letter should also be fine.
hello I figured out this problem. I just initially put the file in the windows subfolder.
It's possible to get that item. Do you want a hint or would you rather try stuff on your own?
How??
Okay so uhmmm, I wanted to try this, but Kaspersky detected it as a trojan, and deleted it. Odd.
EDIT: It works just fine now! Sorry for the trouble. <3
Kaspersky confirmed anti-furry. Lmao.
yeah lol, like why would there be a trojan here of all places? Doesn't Itch.io automatically scan files for viruses? (idk)
We've made some changes to hopefully avoid false positives from antivirus software.
If you download the current release on itch, it may work better for you. Try the backup-run.cmd script in the event that your antivirus still removes the exe files.
Yeah, idk. I tried to whitelist and run the game anyway, and I'm 99% sure there was actually a trojan. My task manager stopped working, it wouldn't open up. The unzipped game folder refused to be deleted, even after asking for admin consent (however the request didn't seem to come from Microsoft, but from "unknown"). My PC started going slow. I immediately ran Kaspersky again, and did 2 reboots.
For reference, the name of the malware detected is called "UDS:Exploit.Win32.UAC", and it was found both in the game .EXE file, and the "Updater.EXE" file.
Maybe you should check your own game files with the antivirus, your PC might have a virus that automatically put itself inside the game files.
My files seem to be fine so far. I wonder if, maybe, my own PC was the cause of this, idk. Maybe a trojan was already hidden in my PC before, and then sneakily put itself in your game when I downloaded it; I have no idea.
For the record though, I would love to play this game, I think the presentation looked absolutely gorgeous and lovely, and having played Anubis & TBB, and loved that to BITS (and also had zero issues with it), I can say I'm very excited about this. I'm sure this is just some weird issue that my PC brought up because of whatever reason. I wish you the best of luck!
We uploaded another new version today to alleviate additional false positives from antivirus software. I suggest completely removing the game folder and any zip files you downloaded before, then redownloading the game from itch.
In the event that your antivirus does still flag the game executable, you can delete the executable (or allow your AV software to delete it) and use the backup-run script included with the game to start it instead.
Hey there, I could only retry now, and it works now! Thank you so much, and sorry for the trouble.
Spectacular game. It's really lovely. <3
I'm having problems trying to run this game. When I try to open the exe file it does't do anything. It doesn't display any type of error, it just does not open at all. I downloaded the Visual C++ Redistributable already and tried chaging the compatibility mode and it still does not work. Help please, I really wanna play this
I'm the programmer on this project. A few questions:
Which version of windows are you using, specifically?
Some antivirus software can interfere with the game. Are you using any?
Where have you extracted the game to? On some systems, there can be permissions issues running software from the Desktop or from other folders that windows considers sensitive.
You can answer here or email me at kita@kemosho.co if you'd prefer.
Thank you for replying!
I'm using windows 10 pro 64bits, 20H2 version.
I'm not using any intivirus software besides windows defender, and I have it disable.
At first I extracted the game into a folder on my desktop, but moved it to my downloads folder and still does not open, even while running it as admin.
I've created a small cmd script that may help diagnose this:
https://drive.google.com/file/d/1XbtZ__o1gu50nSaMqCI9fmq8ubZVZyKz/view?usp=shari...
Download this file and place it in the folder with CosmobreederYiffai.exe, then double click it to run. This will attempt to launch the game while displaying a console window.
Let me know if the game runs or not using this script and what, if any, error messages are printed to the console.
Thank you, I tried it but it still does not run. This is what displayed in the console window:
E:\f\cosmobreeder-2021-8-7-c8506f23d-substar-public>cd E:\f\cosmobreeder-2021-8-7-c8506f23d-substar-public\\content\17b23443bec\
E:\f\cosmobreeder-2021-8-7-c8506f23d-substar-public\content\17b23443bec>..\..\jre\bin\java.exe -jar cosmobreeder-multi.jar ..\..\
Exception in thread "LWJGL Application" PRG.YX: OpenGL is not supported by the video driver.
at PRG.Wr.a(PRG:387)
at PRG.Wr.k(PRG:265)
at PRG.Wh.c(PRG:145)
at PRG.Wi.run(PRG:127)
Caused by: org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(PRG:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(PRG:247)
at org.lwjgl.opengl.Display.createWindow(PRG:306)
at org.lwjgl.opengl.Display.create(PRG:848)
at org.lwjgl.opengl.Display.create(PRG:757)
at PRG.Wr.a(PRG:378)
... 3 more
E:\f\cosmobreeder-2021-8-7-c8506f23d-substar-public\content\17b23443bec>cmd /k
E:\f\cosmobreeder-2021-8-7-c8506f23d-substar-public\content\17b23443bec>
The error ("Pixel format not accelerated") is typically caused due to either your GPU not having OpenGL compatibility or, more likely, a problem with the video drivers.
What kind of GPU is installed on your system? If it's a relatively recent one, make sure that its drivers are installed and up to date.
Yooo, speedrun thread~
(no idea what the letters mean for the in game time (IGT). However in the save menu under DAYS there seems to be some sort of time there too. )
Any%
8/10/2021: IGT:187 | Menu: ??
8/10/2021: IGT:15B | Menu: ED
8/10/2021: IGT:14E | Menu: DC
8/10/2021: IGT:130 | Menu: C3
100%
8/11/2021: IGT:1B7 | Menu: 107
8/11/2021: IGT:173 | Menu: D7
Guide (so far)
General Info: 1) Fresh save, 2) Skip all (that well done) dialogue, 3) Fall off all ladders doing down with [Jump]. 4) Ignore enemies while avoiding excessive damage. 5) Avoid taking ladders where possible
Starting level:
Fall down like normal, all damage here is avoidable without loosing time except for the bouncers (up and down ball things) because of their RNG speed.
Collect the hidden drumsticks by attacking the broken walls in the level, they are needed to tank the boss.
Collect as much money as you can on your path down, we'll need 15 collected and 25 secret to fulfill the one and only purchase during the game.
The radio must be collected to trigger the opening.
Get the 0-Card and [Crouch] under the 2nd down arrow to spawn the secret 25 money.
Return to the shop and purchase 4 drumsticks.
Ascend through the first 0-Gate and jump up the blocks, then over the gap to the cracked block containing your 6th drumstick, this should be enough for this boss fight, the second one usually requires an additional secret drumstick.
Save if you're in danger of dying, but if not, break the cracked blocks before the boss room to drop down and acquire the Vitamin. The Vitamin will full heal you and boot max health for the boss fight.
BOSS: Stand your ground, spam attack, eat drumsticks, win. (Note: you should only need four to beat him, leaving two in stock for the next boss. P.S. Don't forget to equip the glowy-stick!!!)
After equipping your stick, run to the next 0-Gate, the next room will have a secret drumstick to punch out of a wall. (You should have 3 for the boss)
Fall/Run your way to the next save room, you'll want full health for the next fight.
BOSS: Final fight in the level, sometimes falling debris can stun lock you but its the same as the last fight, don't worry about eating all your drumsticks, there is another full health in the next room, you'll need it to tank the debris on the way up.
Hard part is over, just hop, jump and climb your way to the telepad to end the level.
I believe the times are in hexadecimal. So 15B is 347 and your time 130 is 304.
My first attempt at a 100% run (all items, secrets, etc) I got 16A (roughly 6 minutes).
Wonder what the Menu DAYS time is though?
Also, nice~
Also, also...
How many secrets/items are there needed to be collected?
What I've found:
4 Secret drumsticks
1 Money bag
2 Vitamins
1 Left Mark (PSY)
1 Leash
1 PSY booster-thing
2 Boss items
Do you need shop items?
1 Rock (2nd Shop)
1 Collar (2nd Shop)
At least one of these?
Infinite Meat (Shop)
Infinite Bones (2nd Shop)
Hmm, seems like a good list except there are 4 money bags and one chip (the chip isn't used for anything yet, I think in the future it's used for upgrades at the shop).
I got the collar and rock but ignored the infinite stuff.
Also freed prisoner.
May not be able to post again for 24 hours, will have to get back to you then.
Oooo~
Also, the map data~!
Gosh, this game has a wonderful aesthetic~
Though I forgot all the communication channels...
Also, how to use PSY?
Nvm. To use PSY you need to hold [attack] for about 2 seconds, then release to swing. No idea how strong it is, player stun lock prevents any effective use against non-stationary enemies.
Also, tip for the first boss, just farm the squirrel under the first save point for levels and money to by health from the shop, then just stand in his hitbox and spam [attack]. There is no real tactic that is more effective, even if you tried to actually doge his jump and slowly chip his health away, his fireball will still stun and damage you without warning from tiny melee range.
I'm not sure if I'm missing something, but it seems like a few values need to be tweaked for sure. Top two things I'd modify would be:
1) SPY to make it actually useful, like giving extra range or knockback (and charging quick enough to not have an enemy stun the player).
2) Boss telegraphing, the first boss boi needs to give the player more reaction time for whatever he is going to do next (and if anything, I'd personally enjoy him backing away from the player to use his fireballs more).
Something special about this game. I like it more than other and will follow this cute foxy
wish we couldd have sex with mobs too it could be more awesome and contented
I can't open the game when I try to open it, I don't get an error or anything, just won't someone know what it might be?
Try the latest release. I've improved its error reporting on startup.
In most cases, a crash on startup is caused by your graphics drivers not being up-to-date or your graphics card not being supported.
This is so polished and beautiful and it's great that there are these two characters. It's working perfectly under wine for me.
WHERE TO TAP???? I TAPPED ALL BUTTONS BUT NOTHING
Read the controls document before starting the game up...
new problem. game dissapears when i tap "ok"
Furry Adult Game devs really don't like finishing things...
Out of curiosity, will the game still have enemies that transition into sexual situations like one of your previous WIP showcases, or will it be restricted to outside animations and cutscenes?
the game dosent work on itch.io app but it works from downloading it from the site
Sorry about that! We didn't have an OS set on the demo package which was causing the itch app to fail to launch it. This should be fixed now.
Think you're going to get around to finishing this game?
I try opening the .exe file but nothing happens
Did you download Visual C++ Redistributable before opening file.
Try the latest release. I've improved its error reporting on startup.
In most cases, a crash on startup is caused by your graphics drivers not being up-to-date or your graphics card not being supported.
25 per month for demos!?
I mean I like the game but sheesh....
Maybe reconsider the tiers a bit.
Gotta agree. As they say in mobile games industry - best way to earn 1 mln usd is to sell game for 1$ to 1 mln people. High tiers may repel many potential supporters imho :< (fact that there are comments here about it means exactly that happened)
Unless “early builds” are like super bleeding edge and more regular monthly builds will be released to everyone or at least to lower tiers (some Patreon yiff games go this route). I can’t think of any yiff Patreon where lowest tier for builds is higher than 15.
I mean it’s not my game, I’m not one to make such decisions but seeing number of current backers I’d probably still recommend considering adding some poor’s man tier for monthly stable builds or sth.
My take as well. I mean the whole project is about the game and people wanna try builds. Then why shoving polls, concept art and dev journal in tiers before granting access to builds? Maybe most people are not in there for that.
The smallest $25 tier having builds is somehow steep.
Other projects contain builds at $5 and offer art, sketches etc above 10$ as extra thanks.
The game has a top notch presentation and fun gameplay. I look forward to it's development. I'm also very happy and impressed that the game offers both M/F and M/M content, which I'm sure will please many people.
I do have a few things I feel could use some attention.
You're doing a great job, I hope this project has a bright future. This is something I can see myself buy once it's completed.
I should add to this, while I'm personally used to it, I think the boss battle is a bit too hard for a first boss, especially for people not used to difficult games.
The way to defeat him is fairly easy to figure out, but the execution is difficult to get the hang on, personally, I think I would adjust his timing to be more forgiving for new players and increase the difficulty along the way as the game goes on.
Agreed~
Though my easy way involves quickly getting 4 drumsticks, a Vitamin and fighting through I-frames.
Though if you want to beat him twice you need to grind out 15 extra money for two extra drumsticks, plus another hidden drumstick, and do the exact same thing.
I kinda liked the difficulty on this boss, it took me a bit of time to learn but i eventually got it, I rhink that if the difficulty ever got changed should be an option to make it easier, but honestly, i don't think is that necessary
It seems that "Extra Sprites" disables sprites flicker. =p
i can't open the game can someone help me
use java theres java version too i could run windows version aswell
Try the latest release. I've improved its error reporting on startup.
In most cases, a crash on startup is caused by your graphics drivers not being up-to-date or your graphics card not being supported.
I tried excluding the files from my antivirus but it keeps deleting them and preventing me from opening the game. Can anyone help?
What antivirus are you using?
kapersky
Haven't heard of it.
I just googled it and I guess try these??
https://youtu.be/JrMrrRXNXkg
https://support.kaspersky.com/KSVLA/5.1/en-US/65921.htm
Thanks for the help though it still does the same thing. Guess ill have to disable my antivirus to play a yiff game lol
We've made some changes to hopefully avoid false positives from antivirus software.
If you download the current release on itch, it may work better for you. Try the backup-run.cmd script in the event that your antivirus still removes the exe files.
Thank you very much!
Amazing Demo!!! It feels very polished and super nice to play. The art is excellent as well. Definitely worth supporting
Only 64 bit gonna be required? I just don't have that...
Do you have at least 4gb of ram?
yea i guess
Yay! You have 64 bit then =)
32 bit OS can't run more than 3gb ram.
this moment when i truly have 32 just haven't checked gb ram
If you computer is younger than a decade and a 64bit OS is installed you should be fine.